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PLETEOSAUR

This project is still a work in progress but it is very near and dear to me as not only is this a rig made for exploring more advanced rigging techniques but is also an excursion in making a character from the ground up!  So unlike Brian Rig I am the Character Designer and Modeler this time!

Before making a turn around I needed to explore avenues of direction to take the character's design. After gathering detailed references of marine reptile illustrations for the subject and images of Joe Murray's work and some screenshots of the Good Dinosaur for style reference for body construction and shape language I set out on making many many fun sketches.

After all elements were in place a design was decided and finalized into a full character turnaround.

After taking this design I got down to modelling and then rigging that character model! Here's how it's looking so far. I was heavily inspired by the level of control I've seen in rigs that have lattice controls and so set out to try out lattices to get some real wild and cartoony shapes when making keys and a hand keyed inbetweens.

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