
RESUME
Software & Skills
-Maya
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Modeling
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Animation
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Rigging
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Layout
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UV's
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Surfacing
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Lighting
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Transfer Mapping
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Rendering
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Arnold
-Adobe Photoshop
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Digital Illustration
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Graphic Design creation with PS's vector based toolset
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Custom brush creation
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Understands toolset
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Understands importance of dpi
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Can use Timeline function
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Understands importance of naming and organizing layers
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Knowledge of digital “hand painting” techniques applicable to texture creation
-Adobe Flash / Animate
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2D Animation
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Puppet Creation
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Puppet Animation
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Understands necessity for proper naming convention
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Trained and experienced in applying 12 principals of animation into projects
-Adobe Illustrator
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Knowledge of graphic design creation with vector based graphics and tools
-Blender
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3DSculpting
-Mudbox
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3D Sculpting
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3D Texture Painting
-Crazybump
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Experience with software for creating normal and heightmaps
-Marmoset Toolbag
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Understands how to set up models, textures and lights to prep for beauty shots
-Spine 2D
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Character Rigging
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Mesh Tool
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Weight Painting
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Bone Organization with color and naming conventions
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Faux 3D effects
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Puppet Asset Creation and Art Cutting with Photoshop
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Sequences
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Sequence creation supplemented with creating frame by frame animation in Photoshop, After Effects and Flash
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Particles and Effects
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Character Animation
General
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Experience working in a team environment
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Experience working independently
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Time Keeping and Time Tracking
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Familiar with a Scrum based workflow
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Hard-working
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Receptive to critical feedback
Traditional Art Skills
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2D hand drawn animation
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Experience with hand painting miniatures
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Sketching and Life Drawing experience
-xNormal
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Knowledge in Ambient Occlusion/Normal/Height map creation
-ZBrush
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Basic knowledge of toolset and digital sculpting techniques
-Slack
-Unreal Dev. Kit 3
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Can import digital assets
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Can create Materials
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Understands asset organization
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Vertex Painting